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Gamification beyond technology

About the Session

Gamification in Language Learning: Engaging Games for All Levels and Modalities

Description: This professional development session is crafted to introduce language teachers to the transformative power of gamification in language learning. Participants will explore variety of games and activities designed to support all levels of language processing, including phonics, syllables, chunks, and all four modalities: listening, speaking, reading, and writing.

Key Focus Areas:

  1. Understanding Gamification in Language Learning:

    • Delve into the concept of gamification and its potential to enhance student engagement, motivation, and learning outcomes in language education.

    • Explore the principles of game-based learning and how they can be applied to support language processing at various levels and modalities.

  2. Designing Games for Language Processing:

    • Learn strategies for designing and adapting games that target specific language processing skills, including phonics, syllable recognition, vocabulary chunks, grammar structures, and language fluency.

    • Explore a variety of game formats, such as board games, card games, role-playing games, and interactive simulations.

  3. Integrating Games Across Modalities:

    • Showcase games and activities that engage students in all four language modalities: listening, speaking, reading, and writing.

    • Discuss how games can be used to scaffold language skills development, promote language production, enhance comprehension, and foster authentic communication.

  4. Differentiating Games for Diverse Learners:

    • Provide guidance on how to differentiate games to meet the diverse needs and proficiency levels of language learners, including English as additional language learners (EALs), students with special educational needs (SEN), and advanced learners.

    • Explore techniques for adapting game rules, materials, and challenges to provide scaffolded support and challenge for all learners.

  5. Implementing Gamification Beyond Technology:

    • Highlight low-tech and no-tech options for implementing gamification in language learning, including printable resources, classroom manipulatives, and physical activities.

    • Discuss strategies for integrating gamification seamlessly into existing curriculum frameworks and instructional practices.

Duration: The session is structured for one hour, allowing ample time for interactive, collaborative discussion via Q & A, and exploration of resources.

Additional Benefits: Participants will receive access to a curated collection of game templates, activity ideas, and teaching resources to support the implementation of gamification in their language classrooms. Additionally, permission to record the session and a downloadable PDF copy of the presentation will be provided for continued professional development and reference.

By attending this session, language teachers will gain the knowledge, skills, and confidence needed to harness the potential of gamification to support all levels of language processing and promote active, meaningful learning experiences for their students.

The session can be customised to align with your specific needs, which will be thoroughly addressed during the booking process.

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